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Author Topic: How to start building a hyper casual game with no experience?  (Read 143 times)

Offline Dr3adn0ught

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I've been thinking about trying my hand at developing a hyper casual game, but I'm completely new to the gaming industry. I have some basic coding knowledge but no idea where to begin in terms of game design or mechanics. What are the first steps I should take to start?


Offline 42Duggg

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Re: How to start building a hyper casual game with no experience?
« Reply #1 on: May 28, 2025, 05:45:46 am »
If you're diving into hyper casual game development without prior experience, the best thing is to start small and focus on core gameplay mechanics. A solid first step is to partner with a hyper casual games development company that can help guide you through the process. These companies often provide both the technical and design expertise needed to bring a simple idea to life efficiently. Most successful hyper casual games are built around one addictive mechanic — think tap-to-jump or drag-to-move — so brainstorming and testing core mechanics is essential. Once you have a prototype, you can analyze player feedback and iterate accordingly. Additionally, platforms like Unity and Buildbox are user-friendly for beginners. Also, consider integrating analytics early on to track user behavior and retention. It may seem overwhelming now, but step by step, you’ll get there.