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Author Topic: [Old] - Bit Che 2.0 Release Candidate 4 - Build 35  (Read 322585 times)

Offline ID101

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Re: [Work in Progress] - Bit Che - 2.0 build 16 beta
« Reply #90 on: March 18, 2012, 12:34:27 am »
1. Great work as usual.  ;D

2. In preferences proxy choice should be separated from font size and named.

3. bitsnoop.com went magnet

4. Include description searches sentence should be wrapped when window is small because part of text is under Filter results.

5. Feature request: default results sorting by chosen column like site/script/seeds/names/ratio
« Last Edit: March 18, 2012, 10:49:34 am by ID101 »

Offline Boo Berry

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Re: [Work in Progress] - Bit Che - 2.0 build 16 beta
« Reply #91 on: March 20, 2012, 04:15:11 am »
Going to be testing this one today. :D

Offline finite

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Re: [Work in Progress] - Bit Che - 2.0 build 16 beta
« Reply #92 on: March 20, 2012, 04:59:15 am »
Feedback for 2.0b16.
(Freeware edition)

1) I had to OK running the file as it was unsigned.
2) like the previous betas, the "all scripts updated" pops up on top of the window updating the scripts. And it does this while the script update hasn't finished. Which is disconcerting. Maybe they should all be the one dialog?
3) The sort-by seeders in realtime bug is now fixed.
4) Adding a profile doesn't work.
5) What do profiles do? How do you change existing profiles? All I can seem to do is delete them.


Thanks Chip :-)
« Last Edit: March 20, 2012, 05:02:29 am by finite »

Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 16 beta
« Reply #93 on: March 20, 2012, 06:02:16 am »
1. Great work as usual.  ;D

2. In preferences proxy choice should be separated from font size and named.

3. bitsnoop.com went magnet

4. Include description searches sentence should be wrapped when window is small because part of text is under Filter results.

5. Feature request: default results sorting by chosen column like site/script/seeds/names/ratio


1. thanks :)
2. I'm planning on re-doing the Preferences once I have 'feature' completed 2.0. Looks like I'm very close to that. Once the Preferences are re-done, there will be dedicated 'Connection' tab to control the proxy settings, etc.
3. we can update the script to handle both magnet or .torrent links, if needed?
4. I'll see what I can do there. Thanks
5. The default sorting by column should be saved from session to session (it uses whatever you used last). Do you think we should allow a setting that says Default to:  'Use Last' or 'Seeds', etc, where the column will be sorted regardless of what was last used?
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Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 16 beta
« Reply #94 on: March 20, 2012, 06:09:37 am »
Feedback for 2.0b16.
(Freeware edition)

1) I had to OK running the file as it was unsigned.
2) like the previous betas, the "all scripts updated" pops up on top of the window updating the scripts. And it does this while the script update hasn't finished. Which is disconcerting. Maybe they should all be the one dialog?
3) The sort-by seeders in realtime bug is now fixed.
4) Adding a profile doesn't work.
5) What do profiles do? How do you change existing profiles? All I can seem to do is delete them.
Thanks Chip :-)

1. yeah, pretty normal when downloading an .exe straight from a web page. our web browsers and the OS are getting more and more cautious. But maybe there is something I can easily do to sign it, without having to pay a ton of $$ for a certificate. if you know more about that, let me know! :)
2. the script update hadn't finished?  like the progress bar in the background hadnt reached 100%? Or something else? I'll look at making those popup's bundled.
4. known issue in b16.  it will be ready in b17 because i worked on that last night :)
5. Profiles are the 'Audio' 'Apps', etc that you can select from the 'Media Type'.  Each site can have different URL's to search different type's. The scripts have different URLs stored based on those. If you add a 'new' profile, then the scripts themselves need to have a matching search URL added, otherwise, bit che will just use the default "all" search URL. Regardless, you can select different sites to be used when you are searching different types based on those Profiles.

Note: 'Profiles' are different than 'Script Packs', where with 'Script Packs', you are changing the entire set of scripts you are working with.
  -  https://convivea.com  -   And...  boom goes the dynamite.

Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 17 beta
« Reply #95 on: March 26, 2012, 06:33:50 am »
Bit Che 2.0 build 17 - beta

new: option to click 'Details' about what changes were made on the server to the latest script "packs" update
new: option to click 'Details' after the "script pack" update has been applied (which files were locally modified/deleted/added)
new: unified script update process (thanks Finite!)
new: redesigned "Preferences" menu  -- some options are still incomplete, but most are functional
new: Profile editor ;)   (thanks Finite!)
new: added 'default' column sort order and Preferences configurable (thanks ID101!)

fixed:  window size issues with 'Description Searches' and 'Filter' results box.  (thanks ID101!)


some more great things here :) :)

keep the bug reports and design feedback coming!  
getting closer to a public 2.0 release.

enjoy!!
« Last Edit: March 29, 2012, 05:30:08 pm by chip! »
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Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 17 beta
« Reply #96 on: March 28, 2012, 12:43:45 am »
forgot to mention, there is now an option to 'automatically update default script pack' if you have 'automatically check for updates' enabled.  this way, you can always ensure Bit Che is using the latest script updates.
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Offline finite

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Re: [Work in Progress] - Bit Che - 2.0 build 17 beta
« Reply #97 on: March 28, 2012, 06:39:30 am »
Chip,
I installed the entire contents of the zip to program files x86..

.. I get an "update available" dialog
I clock OK.
And then I get "there was a problem extracting the scripts. please try again later."
Which I OK. I then also have to hit cancel on the "updating scripts" progress window, which is stuck (should probably have auto-cancelled).

I had to delete all files except the main exe to make this go away.
This is probably an artifact of the way you zipped everything, but something to watch out for in the final packaging..



Feedback: in preferences, the "general/searches/results view/connection" left pane text looks really unprofessional IMNSHO.



Future capability: option to add skins. at least the basic window layouts.


Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 17 beta
« Reply #98 on: March 28, 2012, 03:12:02 pm »
I installed the entire contents of the zip to program files x86..

.. I get an "update available" dialog
I clock OK.
And then I get "there was a problem extracting the scripts. please try again later."
Which I OK. I then also have to hit cancel on the "updating scripts" progress window, which is stuck (should probably have auto-cancelled).

I had to delete all files except the main exe to make this go away.
This is probably an artifact of the way you zipped everything, but something to watch out for in the final packaging..

interesting...  well I understand the problem.    

"Program Files (x86)"  is a protected System Folder.  You need 'admin' privileges in order to write data there.  If you extracted the .ZIP to that folder, then you would have 'settings.ini' present in that folder, which means, Bit Che is operating out of the 'portable' mode, and uses it current directory.  So, if you THEN ran Bit Che without admin privileges, it would not be able to extract the scripts to those folders.

But, when you install Bit Che, and the Bit_Che.exe gets put into the "Program Files (x86)" directory, then the 'settings.ini' gets put into the "%appdata%\Convivea\Bit_Che\" directory, because that is where you can write data.

So, when you deleted all of the other files, Bit Che then operated out of "normal installation" mode.


Since you probably did not mean to make Bit Che go into "portable" mode inside the protected directory, I would just recommend you extract the beta.zip to a folder on your desktop or some other 'non-protected' folder.  There is not much I can do except to clean up those error messages you described and provide better reporting. I cannot make the 'portable' mode automatically start operating in 'normal install' mode, if it detects a lack of privileges problem, because then it would not be a true 'portable' mode.


Feedback: in preferences, the "general/searches/results view/connection" left pane text looks really unprofessional IMNSHO.
Future capability: option to add skins. at least the basic window layouts.

thanks for the feedback. Do you think the text is just too large in the left pane? Attached is a screenshot with a re-worked font size. is that better in your opinion?

thanks!

« Last Edit: March 28, 2012, 03:33:56 pm by chip! »
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Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #99 on: March 29, 2012, 05:29:31 pm »
Bit Che 2.0 build 18 - beta

Note:  this .zip is has a preconfigured 'settings.ini' designed to be ran as portable mode and force the prompts for script updates, allowing you to test the new 'details' options.
extract this to a writeable folder, such as a new folder on your desktop.


fixed: new error messages if Bit Che detects the 'settings.ini' is not writeable (ex, you run Bit Che with the 'settings.ini' and force portable mode in a protected directory)  (thanks finite!)
fixed: new error messages if Bit Che could not write the data to a file or could not create the temporary folders (related to issue above) (thanks finite!)
fixed: opening "App Data" folder from the menu when you have launched Bit Che as a different user than the current Windows user (ex:  launched as Admin from a Standard user account)
fixed: reduced the font size of the Preferences navigation menu (thanks finite!)


keep the bug reports and design feedback coming!  THANK YOU!

enjoy!!
« Last Edit: March 30, 2012, 02:14:42 am by chip! »
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Offline finite

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #100 on: April 03, 2012, 05:58:59 am »
Hey chip.
I have grabbed the new version and will test when I can..

Re the preferences pane, the new font is much better.

BUT you know what, I think it would look better as a tabbed dialog.
With General/Searches/results view/connection as the tab titles.

Here's an example to show what I mean..





Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #101 on: April 03, 2012, 11:06:11 am »
finite,

thanks for the feedback. not exactly sure why, but for whatever reason, i've never been a fan of tabs for preferences.. but i'm open to everyone's input!! :) my favorite options right now is 'Google Chrome'.. so I might try to design the selector a little more like those 'settings' before I move to a 'tabbed' interface.

looking forward to your other feedback and anyone else's too! :)

thanks!!
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Offline Boo Berry

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #102 on: April 05, 2012, 02:38:02 pm »
A Google Chrome design would be AWESOME!

Offline sheepdestroyer

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #103 on: April 07, 2012, 12:32:06 am »
Hi,
testing BitChe beta here on linux fedora 64bits and wine.

Old BitChe used to work just fine (and still does) on my system but with the beta there is no effect on clicking "updating scripts" or starting a search. Just nothing happens.

For reference i tested Beta 16 to 18 with wine 1.4.x and with the new wine 1.5

wine spits out the following errors in console when launching BitChe Betas:

Code: [Select]
fixme:ole:OleLoadPictureEx (0xab2ebc,326,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9fc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab2ebc,830,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab4d0c,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x138400), partially implemented.
fixme:ole:OleLoadPictureEx (0xab4d0c,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x13a718), partially implemented.
fixme:ole:OleLoadPictureEx (0xab4d0c,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x13a790), partially implemented.
fixme:ole:OleLoadPictureEx (0xab4d0c,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x13ae50), partially implemented.
fixme:ole:OleLoadPictureEx (0xab4d0c,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x13aec8), partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x13db34), stub!
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b0950), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b09c8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b0a40), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b0ab8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b0b30), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b0ba8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab7c34,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b66f8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab7c34,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b6770), partially implemented.
fixme:ole:OleLoadPictureEx (0xab7c34,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1b67e8), partially implemented.
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x1c1c5c), stub!
fixme:ole:OleLoadPictureEx (0xab2ebc,865,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab2ebc,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab2ebc,724,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab2ebc,913,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OleLoadPictureEx (0xab2ebc,1924,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f9cc), partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12f1a8)->(0x1cea08, 0, (nil)), hacked stub.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1328df8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1328e70), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1328ee8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1328f60), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1328fd8), partially implemented.
fixme:ole:OleLoadPictureEx (0xab9784,0,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=18,y=18,f=0,0x1329050), partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x132846c), stub!
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x133c704), stub!
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x133cc74), stub!
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0 palette.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
fixme:winhttp:winhttp_request_QueryInterface interface {7fd52380-4e07-101b-ae2d-08002b2ec713} not implemented
fixme:winhttp:winhttp_request_QueryInterface interface {37d84f60-42cb-11ce-8135-00aa004bb851} not implemented
fixme:winhttp:winhttp_request_QueryInterface interface {b196b284-bab4-101a-b69c-00aa00341d07} not implemented

I consider filing a bug report to wine but for a beta version i am not sure they'll move on it. Maybe it's just the right windows or other dll to add to my wine install. Anything i can try?
« Last Edit: April 07, 2012, 12:45:05 am by sheepdestroyer »

Offline chip!

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Re: [Work in Progress] - Bit Che - 2.0 build 18 beta
« Reply #104 on: April 09, 2012, 01:47:02 am »
sheepdestroyer, thanks for your feedback. i've unlocked your account too :)

I did test the early Bit Che 2.0x builds with Wine on MacOSX and initially I had some WinHTTP errors and filed tickets with Bugzilla (http://bugs.winehq.org/show_bug.cgi?id=26353) and it was fixed.

Per my notes:
Workaround is: "winetricks winhttp"

Here is a quick google related to Spotify that might work here: http://itechlog.com/easy-tips/2011/10/07/spotify-crashes-in-linux-under-wine/#comment-2567


Does that help? :)
« Last Edit: April 09, 2012, 01:50:59 am by chip! »
  -  https://convivea.com  -   And...  boom goes the dynamite.